If Crap Mariner is correct, I am constitutionally unable to be a builder. Oh, I may indeed build and enjoy it. But Crap froze my soul today in his “Prim Waste” post:
The Law Of Building: Each prim has to carry its own weight or it’s GONE.
There is NO way that I can follow that maxim the way I think Crap means it. If he means that each prim must be functional, I’m jumping off that bandwagon. I am motivated by appearances, not functionality. (Oh my, does that make me sound totally shallow or what?) I have been playing with my office in SL. I was given a maximum prim count and then told it would be best if I kept way below that.
I keep adding things. They aren’t things that I NEED. They are things that LOOK good to me. I added an armillary. It seemed appropriate somehow. I’ve added flowers to my desk and credenza. They don’t DO anything but please me. I like to have flowers in my RL office too. I suppose you could argue that their function is to lighten my spirits and to provide a pleasant and therefore productive work environment. Is that carrying “its own weight”?
I still mourn the loss of my gardens. I know, they weren’t that good. But to me – they were beautiful. They were really the first thing that I felt I created, that were “mine”, that were “me”. I lavished so much time and effort on planting each flower just so. A tree here, some rocks. I spent so much time arranging the pile of rocks at the base of the bridge. Placing the reeds and the grasses. Building trellises to climb the wall. For no reason other than to make it pleasing to the eye. I understood why they had to go. I felt the lag. But. /me shakes head – frustrated. I want a world where I DON’T have to count prims!!!!! I want as many flowers and shrubs and rocks and ducks in my virtual world as I have in my RL. (Okay, I don’t have ducks in my RL, but you KNOW what I mean.)
I have a friend who is recreating a lighthouse in opensim. He COULD do this faster with prims that are textured to LOOK like many prims. But he is actually using individual prims for each piece of siding, each link in the fence. Using individual prims changes how the build looks – how light reflects, the feel of the build. I’ll be taking pictures and posting more about the lighthouse. In his case, I suspect that every prim DOES pull its weight. But for me – well, my RL garden is crammed full of flowers too. (cuts down on the weeds! *grin*) Thank goodness there is no prim limit in RL.
“I suppose you could argue that their function is to lighten my spirits and to provide a pleasant and therefore productive work environment. Is that carrying ‘its own weight’?”
Yes.
🙂
Dale hit the nail on the head there.
To me, if it’s something that’s primmy for the sake of primmy that can be done much better with less, those extra prims are going away.
The subscribeomatic console REQUIRES 2 prims with scripts in them. But it had 11… and it’s just a brick. And it’s something you don’t normally leave out on the coffee table for a conversation piece… it’s your console… an admin control… you don’t want it out.
11 prims for something that 2 can handle which nobody sees… that’s pretty simple to me.
You, on the other hand, are building something visually appealing for yourself and visitors. But… let’s say those flowers you got were in vases and you resized them for the planter. Would you still have those vases rezzed and linked, but buried in the dirt of the planter?
I think not. And so, you’d delink them and toss those bits.
-ls/cm
I got the impression it wasn’t literally it had to be something useful. More along the lines of i.e. if you had to build a 2mx2m cube you would use 1 prim not 4 1x1m prim cubes?
Besides they’re your prims you can waste them any way you like.
The bees need the flowers to make honey 🙂
I’ve been thinking of doing some random sculptie rocks for decorative work. Are they a dime a dozen already?
The last prefab house I bought had invisible prims all over the place. I pulled close to 100 prims out of that house without changing the feel of the build at all. I think that kind of excess is just poor building.