It is only fitting that I return to my blog as I send my son back to school. *grin* I’ve been doing a lot – both RL and SL. I’ve made new friends in very SL-fashion. Work is going well. Family is good, pets are okay. So it’s time to stop dancing and partying and get back to LEARNING and BUILDING!!!
Although I don’t expect to post anything on it, I attended SL Pro! back in February. I thought it was worth the price and I learned a lot. I followed the builders’ track. Without a doubt there are people doing some amazing things in SL. For me personally the most useful thing was the explanation and introduction of the Beta Viewer 2.0. I LIKE it, although I LOATHE what they did to the camera controls. BLECH!! Put them back as they are in v1!!!
I heard of another VW builders’ conference coming up. Please note how grown-up I am being. *I* am a Nittany Lion. Yet I am giving press to another school, not even a Big 10 school. The University of Arkansas in collaboration with IBM is holding an Extensible Virtual Worlds Workshop March 29-April 2. The timing is extremely bad for me. Sheesh – don’t these folks KNOW that they are supposed to check with ME before setting dates and times??? I mean, it IS all about ME, after all. I hope to make the end of the conference. It’s free, it’s in SL, and it sounds very interesting. Note – this isn’t about building prims – it’s about constructing worlds. The conference covers 4 themes:
Extensible Virtual World Architectures
Virtual World Applications
Integration with the Real World
Enhanced Capabilities
I am interested in the Apps and Integration. *grin* I confess – I looked up the definition of extensible, which apparently means that implementation of the system takes into consider the future use/construction of that system. I guess I’ve always been associated with the design of extensible applications without knowing the terminology. This is what happens when a classicist ends up as a software developer. *grin*
I hope I’ll see you there. The papers are posted and I see some well-known names there.