Posts Tagged 'why use virtual worlds'

If you love Grandma….

I know I rarely post anymore. My work life has become extremely full, fun, challenging, exciting, and exhausting. 🙂 I’m still in SL, I’m still reading about SL. I am still a big advocate of virtual worlds. If I’m not sharing that here it’s because I spend most of my time being self-indulgent in SL, seeing friends, dancing, chatting, and not so much time thinking about posting those experiences.

BUT:

There is a wonderful SL blog out there: Prim Perfect. The other day one of the authors posted about the user community within Second Life. Like many, many others, I found this post to be articulate, informative and right-on the money. Her theme was about age and virtual worlds:

But … what if Second Life wasn’t the place to attract a young audience? What if it was, instead, a perfect place for people of more mature years (with larger, if more shrewdly managed wallets)?

There are a lot of thoughtful comments on this post. I’d like to point you to Vivienne Daguerre’s comment on January 29, 2013. She had a lot to say, but my favorite sound bite is this:

For people my age, SL is a good thing, keeping us learning and our minds active and sharp. If you love Grandma and want to help her fight off the effects of an aging brain, bring her into SL!

I’d only say that SL can help people of any age learn and keep the mind active and sharp. My new job role is in community-building. Virtual worlds give access to communities to people who might otherwise not find a community. Age can take away access to a physical community, but virtual worlds and our minds can give us a place to belong anytime.

Living in the Presentation

This is a fantastic example of why learning and working in a virtual world is superior to standard presentations. A friend passed this url to me.

Greg Pfister has been blogging since January 2007.  You can reach him at “The Perils of Parallel“.   He’s an author, engineer, and expert in parallel computing, among other things. He recently took part in a course in SL. As he writes, it was a wonderful chance to compare a learning experience in a virtual world with a learning experience in the atomic world, as he’d taken a course with this organization before. He writes clearly, simply, with humor and makes his point.

About a week after the course, the participants were asked for their feedback. Excerpts from Greg’s post:    (Font and style done by Ahuva)

Everything I wrote above about the sessions is, in fact, direct from memory. I didn’t take any notes during the course. This is unusual for me. I am normally terrible on details, remembering relatively little outside of my notes. So what happened?

Somehow, the experience of walking around inside those places, navigating their geographies, being immersed in it, makes the content easy to bring up from memory.

So I didn’t attend that presentation, I lived in it. No wonder I remember it.

But something much better is possible, something that appears to harnesses our hindbrains directly: Living in a presentation. It cannot be done in two dimensions. You cannot even do it in real life. It’s something virtual worlds are, uniquely, good for.

Thank you, Greg Pfister.  I wish I had been able to convince people that building collaboration tools for use in virtual worlds was important, vital, and worth the funding.  Because I, too, believe that when you are living in the presentation, or living in the EFFORT (the work), it harnesses our brains to best effect.


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